Vampire Lady
DARK 4

Vampire Lady

  • Archetype:
  • Vampire

  • ATK:
  • 1550

  • DEF:
  • 1550

  • View:
  • 3310




When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Feb 15, 2026
44± 8/ 100
Power Score
Intrinsic 44
Deck 43

Vampire Lady — Power Evaluation

Final Score: 44 ± 8 · Confidence: Medium

  • Intrinsic: 43.9 · Deck: 43.4 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Vampire Lady converts almost nothing on its own: it is a 1550-ATK Level 4 DARK Zombie whose only effect needs battle damage and then lets the OPPONENT choose which card type to mill, so it rarely produces real advantage. Its score comes almost entirely from being a clean, lock-free Level 4 DARK Zombie body that is a live Normal Summon and usable as Rank 4 / Zombie material inside the Vampire archetype, plus the low slot cost of a 1-of. The 1550 ATK and the battle-damage trigger earn essentially no points here. With zero recorded combo appearances and only 16 thin deck samples, it lands near the level of a vanilla Level 4 body.

Axis scores

Axis Score Evidence
Accessibility 55 A Level 4 DARK Zombie that is a legal Normal Summon in every format listed, appearing in 16 sampled decks at avg 1.44 copies, so it is easy to field but is not itself a route to anything (observed).
Combo & Conversion 12 It appears in 0 recorded combo boards and its effect requires inflicting battle damage, so it builds no board on its own (observed).
Resource Economy 22 The effect is card-neutral for you and hands the opponent the choice of what to send, producing no reliable advantage (verified).
Effect & Interaction 6 It provides no removal, negation or disruption; the trigger is a battle-damage mill selected by the opponent (verified).
Material Utility 52 As a Level 4 DARK Zombie it is a clean Rank 4 / Zombie-material body that still converts when its effect is negated (inferred).
Resilience & Flexibility 22 A single removal or a pre-battle negate blanks it, and the battle-damage condition makes it dead in many board states (inferred).
Deck-Building Efficiency 45 No locks, no garnet, redundant copies fine, but it is an archetype filler slot that must be drawn to matter (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 43.9, Deck ≈ 43.4, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 4 DARK Zombie is always a live Normal Summon and a body for Rank 4 or Zombie-material lines
  • Belongs to the Vampire archetype, giving it access to that support network (Vampire Sorcerer, Vampire's Domain, Vampire Kingdom, Vampire Domination)
  • Fully generic text with no locks or restrictions, so it can be slotted without deck-building penalties
  • Cheap 1-of: 10 of the 16 sampled decks run a single copy

Weaknesses

  • Effect requires inflicting battle damage and then lets the OPPONENT pick which card to mill, so it is usually the least harmful card
  • 1550 ATK cannot beat over most modern Level 4 bodies, making the trigger unreliable
  • Zero recorded combo appearances: it contributes no board-building value
  • Milling the opponent can actively help Graveyard-reliant decks

Counters / choke points

  • Any removal or negate before it can deal battle damage
  • Monsters it cannot beat over at 1550 ATK
  • Opponents who benefit from cards being sent to their Graveyard

Best use

Level 4 DARK Zombie body and Rank 4 / Zombie-material filler. Decks: Vampires. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: 'When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.'; Level 4 DARK Zombie, 1550 ATK / 1550 DEF, Vampire archetype, legal in TCG / OCG / MasterDuel / DuelLinks
  • Observed: 16 sampled decks run it, all in the main deck, avg 1.44 copies (10 of 16 run exactly one); 9 of 16 decks are Vampire archetype decks; top partners include Monster Reborn (75%), Vampire Domination (62.5%) and Vampire Sorcerer (50%); 0 combo appearances across all recorded boards
  • Inferred: Because it is a Level 4 DARK Zombie, it functions as Rank 4 / Zombie material even when its effect is negated; The battle-damage trigger plus opponent-chosen mill makes its practical effect value close to zero
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no meta sample supplied — meta_power left null











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